Saturday 20 March 2010

You're probably not interested, but...

I was working on a project for a client the other day and thought it may be of interest to some people to upload a few stages of how I go about working out an illustration.

I know some people don't care, but I must admit I am a bit of geek when it comes to seeing how people develop their sketches into the final concept.

I won't bore you with the ins and outs of it, but I just thought I'd unload the initial scamp, first sketch and then final illustration.

Here is the first scamp which I normally do whilst flicking through the net when I am referencing certain elements for the illustration.


Once I am happy with the composition I will then work up the first sketch. For this illustration, I produced it in two parts. For the iMac and then the sketch of the character. I just did this so that it was easier for me to artwork the character once signed off.


Finally, once the illustration is signed off I will artwork the final design and here it is...

This work was produced for my client Digital Studio, who specialise in environmentally friendly digital printing. Check out their services at www.digitalstudio.co.uk

All designs and concepts are strictly copyright ©Dan Bailey 2010.

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